If you are looking for remoteplay device, your phone with the backbone could be a great solution. While playing Cold War online made me feel like the controller was holding me back with difficult recoil control (as mentioned above), I could confidently play something like Rocket League or The Last of Us 2 on it. This is where the backbone felt the best as my PS5 was connected to ethernet and there was just a noticeable but very playable input lag. PS5 remoteplay was actually a very great experience when using the backbone controller. I played around in Destiny 2 and played a few matches in Apex Legends (got kill leader a couple times) and had a decent time but strangely, the connection had more hiccups than when playing on Stadia but my PC was not connected via ethernet (5ghz). Steam link and the Moonlight app also worked pretty well with the latter having a smoother connection. Some connection hiccups aside, playing Stadia with the controller felt like the game was running on the phone itself. The controller feels very natural when using Stadia without needing any setup and the on screen button prompts match the buttons on the controller. Without Stadia or remote play, I wouldn't have been able to play the Division 2 or Doom on my phone. Stadia has gotten a bad wrap lately but it is actually the perfect solution for mobile gaming. ![]() While I expect gamepad support to increase with Apple allowing ps4 and xbox controllers to be used recently, I have found a way to still enjoy using the controller. However, you will quickly run out of games that support controllers. Exit the Gungeon, Brawlhalla, CoD Mobile, and Minecraft were all games that benefitted greatly to being used on a controller versus a touch screen. Thankfully, the app store does has lists of games that support gamepads and the Apple Arcade seems to push their developers to include gamepad support if it makes sense. On android, you have software that can map buttons to screen taps but since this is IOS, you are limited to games with official controller support. The feel of the controller does not matter if there is no games to play on your phone. This is a problem I only noticed in CoD Mobile but since many reviewers stated that this controller was perfect for it, I had to get it out there. There was no aim assist which was not too much of a problem but I think there was no aim acceleration which made the movements feel very linear and I had to jump up the aim sensitivity. Playing Call of Duty Mobile felt very satisfying but there were some problems with how the game interpreted the stick inputs. My experience playing Doom and Division 2 which are against ai has been a very fun experience while competitive games like Cold War made me feel like I was playing at a disadvantage (though the zombies mode was very playable with its aim assist). There are similar problems that you would find on regular joy cons and the deadzone is the price you pay when you decide to use small joy sticks like these. Playing Black Ops Cold War was difficult to recoil control because of the deadzone. I had to rely on flick aiming in fast paced situations in Doom. While quick and large movements on the stick are fine, making very small adjustments are almost impossible. However like the joycons, there is a deadzone in the middle that is big enough to affect shooters. If you have used joy cons, you can expect the same amount of mobility as them with the Backbone controller). I played a lot of Tomb Raider, Doom, and The Division 2 with the backbone one (I will get back on how I played those later). In more of my own expertise, first and third person shooters, I am very happy with the analog sticks. My brother did say that there is small delay in Brawlhalla but I cannot say the amount. The face buttons are as clicky as you would expect a joycon to be. There is a smooth click when pressed but it can feel mushy if rolling your finger around each direction. The D-Pad is pretty decent, there is a ball in the middle which means you can't press down on all of the buttons. To get this out of the way, I am not a fighting or rpg gamer so I can't fully say if this controller is perfect for it. Everything about the controller including its flaws seem intentional. Not once during use did I feel that the controller needed any polish or it was missing anything. A capture button and Backbone One buttonĪll of these features do come together to make a very premium feeling and featured product.Standard xbox layout controller buttons (with 元 and R3). ![]() Here are the features the controller offers: Yes, you will have to spend $100 on a controller that you can only used wired on a iPhone. I just want to preface saying that I never thought I would ever spend $100 on a controller, let alone a mobile game controller.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |